Pick The Right Move
Fast hits are safer, big scores hit harder, and the wrong officer assignment can cost you more than the payout.
| Crime | What You Do | Risk | Crew Req | Avg Payout | Respect Change | Officer Lead | Use |
|---|---|---|---|---|---|---|---|
|
Mugging Run
|
You pull the hood up and stalk soft targets, looking for a quick snatch before anyone can react. | Low-Med | 1 | $110 | +1 | No officer assigned | |
|
Car Theft
|
You scout easy rides, crack the lock, and try to hotwire before witnesses get brave. | Medium | 1 | $340 | +2 | No officer assigned | |
|
Corner Robbery
|
You press a small storefront fast: in, loud demand, cash grab, then out before the lock drops. | Medium | 1 | $290 | +2 | No officer assigned | |
|
Bookie Shake
|
You lean on debt-heavy gamblers and force collection, trying to keep fear high and noise low. | Medium | 2 | $260 | +1 | No officer assigned | |
|
Bank Heist
|
Masks on, nerves steady: you force the vault clock and pray the exit plan survives contact. | High | 4 | $920 | +5 | No officer assigned |
You are fresh out and trying to build your name.
Crime actions are forgiving but not free. Repeating one move reduces payout, especially mugging runs. Outcome scenes rotate each run to keep the feed fresh.